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	<title>Comments on: Separating RGB channels</title>
	<atom:link href="http://maltaannon.com/blog/separating-rgb-channels/feed/" rel="self" type="application/rss+xml" />
	<link>http://maltaannon.com/blog/separating-rgb-channels/</link>
	<description>Free Adobe After Effects and Production Studio Video Tutorials</description>
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		<title>By: Леонтий</title>
		<link>http://maltaannon.com/blog/separating-rgb-channels/#comment-5179</link>
		<dc:creator>Леонтий</dc:creator>
		<pubDate>Sun, 18 Oct 2009 06:17:40 +0000</pubDate>
		<guid isPermaLink="false">http://maltaannon.com/?p=380#comment-5179</guid>
		<description>Довольно интересно. Некоторые моменты не знал.</description>
		<content:encoded><![CDATA[<p>Довольно интересно. Некоторые моменты не знал.</p>
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	<item>
		<title>By: Jerzy Drozda Jr</title>
		<link>http://maltaannon.com/blog/separating-rgb-channels/#comment-2886</link>
		<dc:creator>Jerzy Drozda Jr</dc:creator>
		<pubDate>Thu, 06 Aug 2009 14:33:09 +0000</pubDate>
		<guid isPermaLink="false">http://maltaannon.com/?p=380#comment-2886</guid>
		<description>Yes, but I&#039;d rather look into my RGB Channels Bundle, that includes this preset, additional CustomEffect for playing with the channels, and a real chromatic aberration plugin called ChromAberration. Check out the tutorial here: http://maltaannon.com/articles/after-effects/chromabberation/</description>
		<content:encoded><![CDATA[<p>Yes, but I&#8217;d rather look into my RGB Channels Bundle, that includes this preset, additional CustomEffect for playing with the channels, and a real chromatic aberration plugin called ChromAberration. Check out the tutorial here: <a href="http://maltaannon.com/articles/after-effects/chromabberation/" rel="nofollow">http://maltaannon.com/articles/after-effects/chromabberation/</a></p>
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	<item>
		<title>By: vuk</title>
		<link>http://maltaannon.com/blog/separating-rgb-channels/#comment-2883</link>
		<dc:creator>vuk</dc:creator>
		<pubDate>Thu, 06 Aug 2009 14:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://maltaannon.com/?p=380#comment-2883</guid>
		<description>thank you,Jerzy. nice script. I want to use this for my rendering microscopic view as post production. In microscopic world,light distort to these chanels. This will be usefull for that!?</description>
		<content:encoded><![CDATA[<p>thank you,Jerzy. nice script. I want to use this for my rendering microscopic view as post production. In microscopic world,light distort to these chanels. This will be usefull for that!?</p>
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	<item>
		<title>By: ChromAbberation &#124; Alias 3d Media</title>
		<link>http://maltaannon.com/blog/separating-rgb-channels/#comment-2714</link>
		<dc:creator>ChromAbberation &#124; Alias 3d Media</dc:creator>
		<pubDate>Thu, 30 Jul 2009 11:56:11 +0000</pubDate>
		<guid isPermaLink="false">http://maltaannon.com/?p=380#comment-2714</guid>
		<description>[...] in February 2009 I wrote a blog post about Separating RGB Channels. I thought that it would be a great example of what Adobe Pixel Bender technology can to – it’s [...]</description>
		<content:encoded><![CDATA[<p>[...] in February 2009 I wrote a blog post about Separating RGB Channels. I thought that it would be a great example of what Adobe Pixel Bender technology can to – it’s [...]</p>
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	<item>
		<title>By: mattrunks</title>
		<link>http://maltaannon.com/blog/separating-rgb-channels/#comment-1764</link>
		<dc:creator>mattrunks</dc:creator>
		<pubDate>Tue, 10 Mar 2009 13:00:35 +0000</pubDate>
		<guid isPermaLink="false">http://maltaannon.com/?p=380#comment-1764</guid>
		<description>It would be awesome ! Your interface looks cool, good luck from france :)</description>
		<content:encoded><![CDATA[<p>It would be awesome ! Your interface looks cool, good luck from france :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Around the Web After Effects Tutorial Roundup &#124; Feed Reader (Beta)</title>
		<link>http://maltaannon.com/blog/separating-rgb-channels/#comment-1763</link>
		<dc:creator>Around the Web After Effects Tutorial Roundup &#124; Feed Reader (Beta)</dc:creator>
		<pubDate>Mon, 09 Mar 2009 05:01:47 +0000</pubDate>
		<guid isPermaLink="false">http://maltaannon.com/?p=380#comment-1763</guid>
		<description>[...] Meanwhile Maltaannon is preparing to release a Pixel Bender plugin to facilitate Separating RGB channels which is essentially the same thing. Read More [...]</description>
		<content:encoded><![CDATA[<p>[...] Meanwhile Maltaannon is preparing to release a Pixel Bender plugin to facilitate Separating RGB channels which is essentially the same thing. Read More [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Feed Reader (Beta) &#187; Around the Web After Effects Tutorial Roundup</title>
		<link>http://maltaannon.com/blog/separating-rgb-channels/#comment-1762</link>
		<dc:creator>Feed Reader (Beta) &#187; Around the Web After Effects Tutorial Roundup</dc:creator>
		<pubDate>Sun, 08 Mar 2009 00:33:12 +0000</pubDate>
		<guid isPermaLink="false">http://maltaannon.com/?p=380#comment-1762</guid>
		<description>[...] Meanwhile Maltaannon is preparing to release a Pixel Bender plugin to facilitate Separating RGB channels which is essentially the same thing. Read More [...]</description>
		<content:encoded><![CDATA[<p>[...] Meanwhile Maltaannon is preparing to release a Pixel Bender plugin to facilitate Separating RGB channels which is essentially the same thing. Read More [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Around the Web After Effects Tutorial Roundup - AETUTS</title>
		<link>http://maltaannon.com/blog/separating-rgb-channels/#comment-1761</link>
		<dc:creator>Around the Web After Effects Tutorial Roundup - AETUTS</dc:creator>
		<pubDate>Fri, 06 Mar 2009 12:01:47 +0000</pubDate>
		<guid isPermaLink="false">http://maltaannon.com/?p=380#comment-1761</guid>
		<description>[...] a Pixel Bender plugin to facilitate Separating RGB channels which is essentially the same thing. Read More Finally AE Portal News let us know that Forging Fire posted an After Effects CS3 Split RGB Channels [...]</description>
		<content:encoded><![CDATA[<p>[...] a Pixel Bender plugin to facilitate Separating RGB channels which is essentially the same thing. Read More Finally AE Portal News let us know that Forging Fire posted an After Effects CS3 Split RGB Channels [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Maltaannon</title>
		<link>http://maltaannon.com/blog/separating-rgb-channels/#comment-1760</link>
		<dc:creator>Maltaannon</dc:creator>
		<pubDate>Thu, 19 Feb 2009 02:11:36 +0000</pubDate>
		<guid isPermaLink="false">http://maltaannon.com/?p=380#comment-1760</guid>
		<description>Yeah. Simple conditions would do. Not to mention being able to compile the damn thing to a AEX file.</description>
		<content:encoded><![CDATA[<p>Yeah. Simple conditions would do. Not to mention being able to compile the damn thing to a AEX file.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Peter</title>
		<link>http://maltaannon.com/blog/separating-rgb-channels/#comment-1759</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Wed, 18 Feb 2009 22:03:27 +0000</pubDate>
		<guid isPermaLink="false">http://maltaannon.com/?p=380#comment-1759</guid>
		<description>Yep, PixelBender rocks! The first thing I did when it came out was to replicate the color suppression feature from flame/toxik/combustion&#039;s color corrector, and it didn&#039;t even take me ten minutes from start to finish. Completing just the application form for the PS SDK takes longer than that.

But those UI shortcomings are even worse in Photoshop than they are in AE. I really hope Adobe is going to improve that area as quickly as possible, right now it is impossible to make complex filters even remotely intuitive for end users. And you actually have to have two copies of the same pixel bender filter in two different folders if you want to use it in both After Effects AND Photoshop, the AE one being in the user&#039;s home directory (at least on OS X), which sucks.</description>
		<content:encoded><![CDATA[<p>Yep, PixelBender rocks! The first thing I did when it came out was to replicate the color suppression feature from flame/toxik/combustion&#8217;s color corrector, and it didn&#8217;t even take me ten minutes from start to finish. Completing just the application form for the PS SDK takes longer than that.</p>
<p>But those UI shortcomings are even worse in Photoshop than they are in AE. I really hope Adobe is going to improve that area as quickly as possible, right now it is impossible to make complex filters even remotely intuitive for end users. And you actually have to have two copies of the same pixel bender filter in two different folders if you want to use it in both After Effects AND Photoshop, the AE one being in the user&#8217;s home directory (at least on OS X), which sucks.</p>
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